Welcome to the official BlackBerry Support Community Forums.

This is your resource to discuss support topics with your peers, and learn from each other.

inside custom component

Java Development

New Contributor
Posts: 2
Registered: ‎09-12-2012
My Device: Bold 9000
My Carrier: O2

Game development - Animation API

Hi Everyone


I want to do a native Blackberry game, e.g. extend UIApplication, as from the internetz I am under the impression the performance will be better than just a midlet. I am not porting the game anywhere so not bothered by the portability aspect.


I have been following some of the documentation that Blackberry provide. However I can't seem to figure out how I would use the Animation API (SDK 6+) to animate my game sprites, akin to the Sprite.nextFrame from the J2ME world.


Is this possible with the Animation API? Or is that something different all together? Do I have to build my own frame animator for my sprites?


I am using


7.1 SDK

Eclipse plugin


http://docs.blackberry.com/en/developers/deliverables/21157/ - As my starting point.