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Developer
Posts: 1,178
Registered: ‎02-19-2009
My Device: Not Specified
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OpenGL ES...

Hi all,

what are the Blackberry phones capable of OpenGL ES?

 

thanks.

BlackBerry Development Advisor
Posts: 15,882
Registered: ‎07-09-2008
My Device: BlackBerry PRIV
My Carrier: Bell

Re: OpenGL ES...

These BlackBerry Smartphones support OpenGL ES.

 

BlackBerry Storm 2 9550
BlackBerry Bold 9650
BlackBerry Curve 8530

Mark Sohm
BlackBerry Development Advisor

Please refrain from posting new questions in solved threads.
Problem solved? Click the Accept As Solution button.
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Developer
Posts: 1,807
Registered: ‎04-28-2009
My Device: Z10 (STL100-4)-10.3.2.858, Z10 (STL100-3)-10.3.1.2576, Z30 (STA100-5)-10.3.1.2582, Passport (SQW100-1)-10.3.1.2576, PlayBook (16GB)-2.1.0.1917
My Carrier: Verizon

Re: OpenGL ES...

So the 9800 doesn't support OpenGL ES?

 

MSohm, is there any chance RIM is looking into non-CDMA, OpenGL ES compatible components?

---Spends time in #blackberrydev on freenode (IRC)----
Three simple rules:
1. Please use the search bar before making new posts.
2. "Like" posts that you find helpful.
3. If a solution has been found for your post, mark it as solved.
--I code too much. Well, too bad.
BlackBerry Development Advisor
Posts: 15,882
Registered: ‎07-09-2008
My Device: BlackBerry PRIV
My Carrier: Bell

Re: OpenGL ES...

The BlackBerry Torch 9800 does not support OpenGL ES.  Currently OpenGL ES support is limited to CDMA devices.  This is a hardware limitation.

Mark Sohm
BlackBerry Development Advisor

Please refrain from posting new questions in solved threads.
Problem solved? Click the Accept As Solution button.
Developer
Posts: 1,178
Registered: ‎02-19-2009
My Device: Not Specified

Re: OpenGL ES...

thanks for your reply,

hope to see changing soon.

Developer
Posts: 1,807
Registered: ‎04-28-2009
My Device: Z10 (STL100-4)-10.3.2.858, Z10 (STL100-3)-10.3.1.2576, Z30 (STA100-5)-10.3.1.2582, Passport (SQW100-1)-10.3.1.2576, PlayBook (16GB)-2.1.0.1917
My Carrier: Verizon

Re: OpenGL ES...

Thank you MSohm. I hope that eventually all BlackBerrys have OpenGL ES support.

---Spends time in #blackberrydev on freenode (IRC)----
Three simple rules:
1. Please use the search bar before making new posts.
2. "Like" posts that you find helpful.
3. If a solution has been found for your post, mark it as solved.
--I code too much. Well, too bad.