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01-30-2012 10:56 PM
Since there is no 3d game engine for blackberry out there, i would like to make my own method tomake loader 3d object and method to shrink or skew. I just need this simple method for my game development. Does anyone could help piece of code or maybe sample code to start with. Any help i really appreciately. Thanks
01-30-2012 11:45 PM
Shrink and skew are simple matrix operations. Take a look at http://user.xmission.com/~nate/tutors.html and download the source code. Inside is a C file named "glm.h" and "glm.c". You have to port these to Java and do some adaptation to make the draw function work with OpenGL ES but once you do that you have a pretty functional *.obj loader.