04-06-2011 05:58 AM
We've developed a physics engine for blackberry smartphones that runs quickly without lag. We're planning on releasing it in 3-4 weeks and we intend to charge for it.
If you're interested, do you consider 5 cents per app sale reasonable? Or would you prefer a percentage of the app price e.g. 3%?
04-06-2011 06:36 AM
You plan to charge everyone who uses your framework per sale? I don't know if that is possible but either way your engine should really offer something special. Otherwise I am not sure that many people would be willing to be charged per sale.
04-06-2011 06:38 AM
Well at the moment there aren't any physics engines for blackberry that perform well. JBox2D is unusable due to garbage collection.
Perhaps we might offer flat pricing as well. I'm just soliciting interest - are people interested in a physics engine and what would they be willing to pay (or how).
04-06-2011 06:46 AM
I personally think it is best to provide both ways of payment and let your clients choose.
Then about the interest in such engine - if it is stable and easy for developers I think there would be interest. Looking forward to seeing it released. Add some demos if possible so we could get an idea of what the engine is capable of.
05-11-2011 04:10 PM - edited 05-11-2011 04:19 PM
Can it be used publicly yet or is this still unfinished. If so where could I find a link so I could download and look at the code?
Also by proper collision detection do you mean that it only kind of works and there are still bugs or that it's not implemented yet.
07-31-2011 10:35 PM
I think we would need to know what kind of features this engine had before we could recommend a price to you .
Personally, I think that if the engine any decent help to the designer, 3% is far too low.