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inside custom component

Native Development

Posts: 60
Registered: ‎04-18-2012
My Device: BB10 Dev Alpha C
My Carrier: T-Mobile

Re: Accelerating QML with OpenGL

Hm... With software rendering everything works fine, so I think everything platform related should be done inside Qt. Will try bbutil_init_egl on rotate event...
Oleg Shparber
Posts: 102
Registered: ‎06-03-2012
My Device: Playbook
My Carrier: *

Re: Accelerating QML with OpenGL

Also try removing those 2 statements:



 Sorry, I still cannot be of more help (read testing on device)...


BB Apps: Pattern :: Plonk
Posts: 1
Registered: ‎11-28-2012
My Device: BB Dev Alpha A
My Carrier: TIGO

Re: Accelerating QML with OpenGL

Hi, I got my application accelerated with OpenGL, it works awesome but when I try to use the virtual keyboard it seems to stop refreshing the screen, the images goes black (just like when you reach the Max memory using images for OpenGL), but  it is just for a while, because when I close the keyboard, and touch the screen a couple times it works again, I've already tried to update manually, but it doesn't work... Any ideas?