12-04-2012 07:41 AM
I have noticed that animations in Cascades have a higher FPS when I touch the screen. Just have a look at this video (notice the red FPS counter in the corner):
I’m using an explicit animation to change width, height (ScaleTransition) to 0 and I’m changing the image when the animation ends and then animate it back. Nothing fancy, just typical animation logic.
The animation performance isn’t as good as I would like with 25 FPS, but if I touch the screen – even on the bezel – the FPS rises to 50 and the animation is as smooth as I would like it to be.
Is it a bug or an expected behavior?
And if it’s expected, than how can I control it, so my animation is 50 FPS all the time?
12-11-2012 05:59 PM
For anyone interrested, this has been fixed in the latest OS 10.0.9.1675. It didn't even require a recompilation. The animation just super smooth regardless if I touch the screen or not.
I would like to add: every animation in the system seems faster in this release (the lock screen, application grid page transitions etc). Good job and thanks!