11-10-2012 08:32 AM
BB10 NDK using simulator to test...
When my program starts, bbutil_init_egl is used to create a window.
The first thing that is done in main is to display an alert dialog.
This works fine at start up.
Later in the program, I try to show the same dialog, using the same code.
The code to show the dialog is executed. My flags indicate that the dialog was created, but nothing is displayed.
This all works fine for the playbook under OS 2.1