12-12-2012 07:39 AM
I downloaded the blackberry GamePlay SDK with :
Then I imported all the samples into my QNX IDE, the gold version. I didn't try this with the previous versions.
I highlight all the projects and right click and build.
I get this result:
the actual url if the image link is broken is : http://screencloud.net/v/2lw
if I try to deploy the apps that don't have errors I get no binaries error.
I hope that you guys can help me building these building errors.
12-13-2012 10:26 PM
I want to say I solved this issue, I don't know how to edit the title to show solved.
If your building gameplay sdk on linux you need to be running a 64 bit linux version.
I made a post over at gameplay3d.org forum : http://www.gameplay3d.org/forums/viewtopic.php?f=3
Without following the link here's a quick tutorial.
Remember linux users need to use a 64 bit version.
git clone https://github.com/blackberry/GamePlay.git
wait a bit
Open up QNX then
click file, import (under general->existing projects into workspace)
press next, browse to the "GamePlay" folder
make sure (Copy projects into workspace is NOT checked)
Right click on gamplay, build project.
It will take a bit to build but then you can go through and build the projects and test them.
***you might run into a security error to make your builds fail, if you do. Right click on the project or press (alt + enter) on linux.
under C/C++ build -> Settings
look for output control, uncheck Enhanced security check (-fstack-protector-strong)
===== I'd like some feedback on that above statement what exactly is -fstack-protector-strong, can disabling it have negative consequences?
build and launch the test apps.