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06-28-2013 03:51 PM
I got stuck in this problem for week.
I read this article:
And created a Shared Library (.so file) and it work perfectly on native C++ OpenGL application
BUT when I read and do follow this article to add this Shared Library in my C++ Cascades application
I got "unreference .." errors every time I used function in my Shared Library
Can any one help me? I stuck in this so long. Please
Here is Lib folder:
Here is Test folder:
06-28-2013 04:52 PM
I've had similar problems but likely for different reasons
The dox for tweaking the system are REALLY bad, much of it is greppoing through the source to find what you need
I also need some libraries for BB10 for a port
The one thing I always have problem with is the cross-compile - completely undocumented
I need, for example, SDL (plus others)
I've got a license deal for major product (three of them) if anyone wants to guide me thru
You can have 50% of my 50% - this is only the start
I expect libs to be donated to the common good so others can do similar work to that I am to complete