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New Contributor
Posts: 6
Registered: ‎03-13-2013
My Device: Playbook OS2.1
My Carrier: none

Invoking FilePicker from OpenGL app

Is it possible to invoke a FilePicker in BB10 from an OpenGL application developed using the Native SDK - Core?

 

I'm not using Cascades... just a custom UI that uses OpenGL...

 

Looking at the documentation, I can see a section for FilePickers under Native Core as well as Native Cascades... so I thought it may be possible, but I tried the code snippets and the FilePicker is not showing up... Any suggestions/ideas?

New Contributor
Posts: 6
Registered: ‎03-13-2013
My Device: Playbook OS2.1
My Carrier: none

Re: Invoking FilePicker from OpenGL app

Anyone? Any ideas?

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Retired
Posts: 749
Registered: ‎12-16-2008
My Device: BlackBerry Z30
My Carrier: Bell

Re: Invoking FilePicker from OpenGL app

I can't promise it's possible, but I am looking into this.

Paul Bernhardt
Application Development Consultant
BlackBerry
@PBernhardt

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New Contributor
Posts: 6
Registered: ‎03-13-2013
My Device: Playbook OS2.1
My Carrier: none

Re: Invoking FilePicker from OpenGL app

Thanks PBernhardt, looking forward to whatever you find out!

New Contributor
Posts: 6
Registered: ‎03-13-2013
My Device: Playbook OS2.1
My Carrier: none

Re: Invoking FilePicker from OpenGL app

Anybody else in the community willing to share any thoughts on this topic?

Retired
Posts: 749
Registered: ‎12-16-2008
My Device: BlackBerry Z30
My Carrier: Bell

Re: Invoking FilePicker from OpenGL app

The team responsible is looking into it now. It may or may not be possible right now, I'll know more when they've done their review.

Paul Bernhardt
Application Development Consultant
BlackBerry
@PBernhardt

Did this answer your question? Please accept this post as the solution.
Found a bug? Report it to the Developer Issue Tracker