07-10-2012 09:58 AM
I am planning to teach fresh developers C++ using BB10 native SDK and devices as target,
so that I can focus on plain and simple C++ code with normal standard libraries/namespace.
but I need a way to use the Momentics IDE for normal "console" apps with plain standard libraries - and be able to use all normal console io such as cin/cout etc. to compile without simulator, PB or BB10 as target.
Is there a simple way to do it?
Having the "console" debug windows as the only "console" would be fine, and I see it already supports normal "cout" - but more than that is another story... no input etc...
I know I can find C++ compilers out there that will integrate with the IDE somehow, but the native SDK and IDE we use today already have compiler and resources - and since also the SDK updates in between, it would be a good idea to have it all there...
Please - if anyone know Momentics good - and know an easy way to do this - appreciated if you will enlighten me,
Hope I don't have to resolv using Code::Blocks or some other alternative IDE just for the C++ lessons..
07-13-2012 04:33 PM
I am not familiar with a simple way to do this -
A Few alternatives:
1 - Given that students will have access to actual devices for later assignments as you mention, it could be a good idea to introduce them to building mobile apps by providing a simple application for the device/simulator containing a scrollable block of text, in which 'console output' would be displayed;
2 - Have them launch the HelloCascades project on the device/simulator, but use the console for the first assignments;
07-14-2012 01:51 PM
yea - that's about the only way I have found that works..
BUT - it not a great way to start learning C/C++ having to include all the extra code for the BB UI...
simple standard app like this should work:
using namespace std;
cout << "Enter first argument: ";
cin >> first_argument;
cout << first_argument <<"\n";
Then we could also use readily available teaching material, books and samples ...
Code::Blocks with MINGW seems to be the way to go.. a bit sad though - since the Momentics propably already include all needed to do it from within its UI, - and it Would be great to seemlessly progress from simple C++ into more complex and using a BB10 simulator/device as target.
If ANYONE have ideas of how this can be done, please - send some feedback.
07-16-2012 11:45 AM
Unfortunately, there isn't a quick way to accomplish this - another alternative would be to install Eclipse CDT and the NDK separately. It will be a different environment but very similar to Momentics moving forward
07-17-2012 06:41 AM - edited 07-17-2012 06:42 AM
Thanx for the tip, believe this is currently the best we can do...
I will keep the thread open a little bit longer, in hope that someone will figure out a simple way to add more targets, including Windows/Console(x86) - for C/C++ code..