02-05-2013 03:27 PM
I'm porting an iOS game to bb10 using the 10_0_9_1673 SDK on a bb10 dev alpha phone. I have this for orientation on bar-descriptor.xml:
Everything works well when I run the game from the IDE, but when I launch the game using the icon from the phone menu, it always launches in portrait mode. Is this a known bug? Is there a way to force this orientation programatically? I tried using navigator_rotation_lock(true); but it made no difference.