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Native Development

New Developer
Posts: 10
Registered: ‎02-29-2012
My Device: PlayBook Developer
My Carrier: None

PlayBook Simulator and Cocos2dx or Gameplay

[ Edited ]

I've been trying to get various frameworks running and I can compile them and run the samples on the simulator but they will not accept touch screen events.


If I run any of the NDK examples they work fine, GoodCitizen for example works exactly as expected.


I have a playbook but I haven't tried debugging on it yet, the simulator is much too handy as I would have to pry the actual PlayBook out of my wife or son's hands. 


I'm not trying to do anything fancy yet, just the cocos2dx hello world program would be nice, it displays, but won't register a touch event to quit.  The whole tests sample runs (once I disable chipmunk) but I can't choose a test or move the list, or exit from within the program on the simulator.


Any help would be appreciated, thanks!


Edit:  I should mention I'm using Windows Vista and the brand new NDK 2 gold version.  I wiped all the previous NDK and simulator first.