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inside custom component

Native Development

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Developer
Posts: 1,044
Registered: ‎07-21-2012
My Device: BlackBerry Bold 9900/9780/9810
My Carrier: Singtel

Re: Publishing Help

So you got the sigining keys? Smiley Happy

New Developer
Posts: 9
Registered: ‎04-16-2014
My Device: Blackberry Z10
My Carrier: Wind Mobile

Re: Publishing Help

Yah Smiley Happy, now how do i publish it, also went i tested it on my bbz10, it looked different on the devicce then in the game view, why, every thing was smaller, like my buttons were tiny

Retired
Posts: 1,561
Registered: ‎04-12-2010
My Device: BlackBerry Z10
My Carrier: Bell

Re: Publishing Help

Is your game view set to a 16:9 ratio or is it just adjusting to the dimensions of your monitor?

UI layout can be tricky with Unity. Some developers use NGUI or similar extensions, and the GUI system should be overhauled in an upcoming release.

That being said, there shouldn't be "drastic" differences if you ensure the aspect ratio is the same, but there may be small changes. Could you maybe share a screenshot comparison?

To publish, you will need to build a Release version of the BAR file and submit it through BlackBerry World:
http://developer.blackberry.com/devzone/blackberryworld/getting_started_preparing_your_app_for_black...


Erik Oros | @WaterlooErik | eoros@blackberry.com | Developer Issue Tracker

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New Developer
Posts: 9
Registered: ‎04-16-2014
My Device: Blackberry Z10
My Carrier: Wind Mobile

Re: Publishing Help

It's set to the resolution of my bbz10