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inside custom component

Native Development

Posts: 23
Registered: ‎11-19-2012
My Device: Playbook
My Carrier: Three

Rendering 2d texture problem on bb10

[ Edited ]

hi dear fellow developer Smiley Happy i have a game which is developed using irrlicht, it works very well on playbook device and the bb10 dev alpha simulator..


And then i submit my game for the app world, three weeks later( last two days), the file release was denied because the main screen which supposedly show some background imqge only shows a solid white color on a bb10 device dev alpha


I try to reproduce the the problem with no luck.. Been scratching my nose for a while..

Maybe it is the npot problem..

Maybe it is a cull problem..

It is so hard to develop 

Anyone faced similar problem? Any kind of hint would be very great..


Thank you.