12-11-2012 07:10 PM
I've upgraded the Dev Alpha to the latest build (10.0.9.1675) and my QGLWidget is now displaying strange artifacts as my 3D model is rotated (see attached pictures - first image is the model as intended, the second contains artifacts). Any suggestions as to whether this is a bug or something I'm doing wrong please? I have this compiled on the Playbook and it works as intended, so I'm assuming it's a bug and I should report it.
Solved! Go to Solution.
01-02-2013 02:52 PM
Solved - this was due to a font not being initiailised correctly but still being used to render text to the screen.