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Native Development

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New Contributor
Posts: 2
Registered: ‎03-04-2012
My Device: blackberry SDK developer using blackberry simulater as target
My Carrier: N/A

blackberry native sdk and eclipse

When I install native sdk, in folder C:\bbndk-2.0.0\host\win32\x86\usr\qde you will see folder eclipse which indicate thet native sdk is an eclipse on target. My question is there a native sdk plugin that can be used on eclipse such as on android found on here https://bdsc.webapps.blackberry.com/android/tool/.

 

Or vice versa is there a way where i can use eclipse plugin to be installed on native sdk so I can run java codes on it that will be used on blackberry simulator

 

Thanks

BlackBerry Development Advisor
Posts: 15,753
Registered: ‎07-09-2008
My Device: BlackBerry PRIV
My Carrier: Bell

Re: blackberry native sdk and eclipse

Currently no to all of the above.  You need to use separate instances of Eclipse.

Mark Sohm
BlackBerry Development Advisor

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BlackBerry Development Advisor
Posts: 417
Registered: ‎10-27-2010
My Device: PlayBook

Re: blackberry native sdk and eclipse

Theoretically you can install JDT and Android plugins into native IDE instance (using bbndk-admin launcher instead of standard one) but we never tested it

Contributor
Posts: 30
Registered: ‎02-23-2012
My Device: PlayBook
My Carrier: Bell

Re: blackberry native sdk and eclipse

[ Edited ]

I managed to install all my plugins for Momentics but failed to configure a launcher which can start a native application. Well, I have yet to test all features, but all those show up just fine. I can create an Android debug target or a Java launcher. I guess there must be a way to configure the default CDT launcher to allow a C++ native app start. Reinstalling CDT might work, but I do not want to risk breaking my PB launcher.

 

The modules I have installed:

 

- Android SDK

- Native Java SDK

- Blackberry Android Plugin (need to test this)

- Tcl plugin

- XML editors

- Lua

- GLSL shader editor

 

They seem to work fine. You need to install those in Momentics and not the other way round. But Momentics is a modificed 3.7 Eclipse framework - so all Indigo plugins should work just fine.

 

I can compile all my targets using MinGW, however I can't debug them without being able to configure a native C++ application launcher. Maybe someone knows how to add a custom launcher in Eclipse?

 

Thanks

J

 

BTW: A short note: This is a nice debugger running under windows which you could use instead the built in Eclipse debugger. It runs just fine with MinGW: http://code.google.com/p/beaverdbg/