02-01-2013 01:57 PM
I have heard that blackberry is economically supporting the development of cocos2dx. If that's true, it would be good to make sure cocos2dx is not only a good engine (it is), but also it's easy to install, and it has some good documentation that is up to date (it hasn't).
We (the developers) want our games to be supported by as many platforms as possible, but things should be easy. It's frustrating to waste time because the creators of a framework love to write code but don't like to write any documentation.
This is a constructive feedback... please don't take it as an offense. I really like PlayBook and I want to port one of my iPad games to it... it's simply that I can't even have the helloworld sample to work...