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09-09-2012 02:59 PM
My application is native c++ application using OpenGl Es2 on Playbook Os 2.0, i want to implement advertisements in my app.
i doesn't find any advertisement api for playbook .Ad api from RIM is available for only Java and web apps.
but i have seen advertisements in several Games, how other developers implement ads. or which ad networks supports playbook Apps.?
09-11-2012 08:30 AM
There is no official Ad SDK for the PlayBook currently so any apps using in-app advertisements would have needed to use a third-party solution. It may be worth posting this question to the @BlackBerryDev Twitter channel to see if any folks out there could suggest a good SDK to use.
09-11-2012 11:03 AM
meanwhile, I would suggest to stay tuned on the next release, the information below is available on the RoadMap section:
This API helps you create additional opportunities to monetize your app. It provides the ability to register an app to use the Ad Service to display banner and splash ads, and create hot links to keyword advertising.
09-11-2012 11:05 AM
Only for the Cascades Framework, for non-Cascades C/C++ applications this will be available for BlackBerry 10 soon but has been delayed from the September tools release.
09-11-2012 02:18 PM
Thanks for ur reply, i got the points. sorry ,but again i got little confused :: my game is about to publish and for advertisement support Do i will need to port on cascades or BB10 , while my target is Playbook for now.and after porting to cascade ,will it run on playbook?
09-11-2012 02:20 PM
Cascades is only supported on BlackBerry 10 at this time. If you would like to target PlayBook then you would need to seek out a third-party advertising solution that integrates with OpenGL.
We should have a solution for OpenGL shortly, but it has been delayed from this month's launch. Again this would only be for BlackBerry 10.