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inside custom component

Native Development

Posts: 160
Registered: ‎01-27-2012
My Device: Playbook
My Carrier: Rogers

"Purchase request did not finish" Error

I must be doing something obvious but its alluding me a the moment.  I'm using the PaymentControlService.cpp framework from the paymentservice app on github for my inapp purchase. 


I my purchase I connect up the slot to the signal:


    connect(reply, SIGNAL(finished()), SLOT(purchaseResponse()));



void PaymentServiceControl::purchaseResponse() {
	bb::platform::PurchaseReply *reply = qobject_cast<
	// Check to see if the request finished.
	if (reply->isFinished()) {

		//emits error signal upon errors.
		if (reply->isError()) {
			qDebug() << "Purchase response error. Code(" << reply->errorCode()
					<< ") Text(" << reply->errorText() << ")";
			emit infoResponseError(reply->errorCode(), reply->errorText());

			//emits success signal upon success
		} else {
			const QString displayString = receiptToString(reply->receipt());
			qDebug() << "Purchase response success. " << displayString;

			emit purchaseResponseSuccess(displayString);
	} else {
		qDebug() << "Purchase request did not finish.";

 However after I do my test purchase and hit OK it givs me the "Purchase request did not finish".  How can it be reaching the finish slot without isFinished() being true?


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Posts: 33
Registered: ‎01-12-2011
My Device: Torch

Re: "Purchase request did not finish" Error


I am having the same problem, using the same code as you i always get that all purchase actions return isFinished == false?

If i remove the if (reply->isFinished()) {} check i get the response that i want but if the isFinished check is irrelevant for the finished() SIGNAL why is it there in the examples?

Kind Regards,