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Posts: 160
Registered: ‎01-27-2012
My Device: Playbook
My Carrier: Rogers

"Purchase request did not finish" Error

I must be doing something obvious but its alluding me a the moment.  I'm using the PaymentControlService.cpp framework from the paymentservice app on github for my inapp purchase. 


I my purchase I connect up the slot to the signal:


    connect(reply, SIGNAL(finished()), SLOT(purchaseResponse()));



void PaymentServiceControl::purchaseResponse() {
	bb::platform::PurchaseReply *reply = qobject_cast<
	// Check to see if the request finished.
	if (reply->isFinished()) {

		//emits error signal upon errors.
		if (reply->isError()) {
			qDebug() << "Purchase response error. Code(" << reply->errorCode()
					<< ") Text(" << reply->errorText() << ")";
			emit infoResponseError(reply->errorCode(), reply->errorText());

			//emits success signal upon success
		} else {
			const QString displayString = receiptToString(reply->receipt());
			qDebug() << "Purchase response success. " << displayString;

			emit purchaseResponseSuccess(displayString);
	} else {
		qDebug() << "Purchase request did not finish.";

 However after I do my test purchase and hit OK it givs me the "Purchase request did not finish".  How can it be reaching the finish slot without isFinished() being true?


If you find my post helpful please "like" it and "accept as a solution"
Posts: 33
Registered: ‎01-12-2011
My Device: Torch

Re: "Purchase request did not finish" Error


I am having the same problem, using the same code as you i always get that all purchase actions return isFinished == false?

If i remove the if (reply->isFinished()) {} check i get the response that i want but if the isFinished check is irrelevant for the finished() SIGNAL why is it there in the examples?

Kind Regards,