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Native Development

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Contributor
Posts: 25
Registered: ‎01-21-2012
My Device: curve 8530
My Carrier: boost
Accepted Solution

sdk help

Alright, I downloaded and installed the SDK for the tablet.  How do I load a sample App such as the falling Blocks app.

This is all going to be in C++ rite. I've downloaded that app to the default. But its not clear weather I will be able to run it.  I realize it has to be imported. My understanding of import is not to good.  I know that with the Java eclipse blackberry a simulator is necessary. Will i have to install the simulator to get the sample to run. What exactly is OpenGL ES.  My understanding of C++ is good. kind of weak on exceptions. Will that be a problem? Is there anything that I can rite that would get me any income?  I'm more familiar with large programs that deal with complex data.

BlackBerry Development Advisor
Posts: 683
Registered: ‎11-29-2011
My Device: PRIV
My Carrier: Rogers

Re: sdk help

That's a fairly all-encompassing set of questions.

I suggest you work through Getting started with the NDK.

 

Cheers,

Sean

Contributor
Posts: 25
Registered: ‎01-21-2012
My Device: curve 8530
My Carrier: boost

Re: sdk help

Sorry, i've been sucluded for some time now. I'm tired of reading.  yes it is a fairly encompassing set of questions.  Read the getting started guide?  Yeh, rite I should be able to run some of the sample programs. I have done this for the blackberry.  I even loaded some of these programs onto my blackberry phone.  I guess I could just write som dummy programs on my borland c++.  I can handle pointers, but they are a little mysterous.

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Developer
Posts: 1,068
Registered: ‎11-24-2011
My Device: PlayBook
My Carrier: x

Re: sdk help

" I can handle pointers"

You are all set then ;-)