Thank you for visiting the BlackBerry Support Community Forums.
BlackBerry will be closing the BlackBerry Support Community Forums Device Forums on April 1st (Developers, see below)
BlackBerry remains committed to providing excellent customer support to our customers. We are delighted to direct you to the CrackBerry Forums, a well-established and thorough support channel, for continued BlackBerry support. Please visit http://forums.crackberry.com or http://crackberry.com/ask. You can also continue to visit BlackBerry Support or the BlackBerry Knowledge Base for official support options available for your BlackBerry Smartphone.
"When we launched CrackBerry.com 10 years ago, we set out to make it a fun and useful destination where BlackBerry Smartphone owners could share their excitement and learn to unleash the full potential of their BlackBerry. A decade later, the CrackBerry community is as active and passionate as ever and I know our knowledgeable members and volunteers will be excited to welcome and assist more BlackBerry owners with their questions."
- Kevin Michaluk, Founder, CrackBerry.com
Developers, for more information about the BlackBerry Developer Community please review Join the Conversation on the BlackBerry Developer Community Forums found on Inside BlackBerry.
12-30-2012 10:01 AM
Runtime performance. The compilation performance is almost the same as the AIR SDK, but since the wrapper is using native code instead of AIR it runs better and can connect with the system better too.
12-30-2012 11:17 AM
I don't think bar file compiled with BB10 's SDK works on Playbook. I have to compile for BB10 and PB separately and submit them as bundle right?
I have spent couple of days on changing my apps to support both PB and BB10 in a signle binary, now I still have to separate them... that's sad.
12-30-2012 12:23 PM
That's what everyone does. Compile the PlayBook version with the PlayBook SDK and then compile the BB10 version with the BB10 SDK, then submit them to the App World in the same release bundle.
12-30-2012 12:30 PM
Thanks, I just did that. Noticed BB10 SDK compiled bar loads faster than PB SDK compiled bar, but rotation detection is slower than PB's SDK. maybe worth maintaining 2 binaries.
12-30-2012 12:37 PM
12-30-2012 02:21 PM - edited 12-30-2012 02:25 PM
I have a question for Package ID.
My apps old versions in AppWorld are all PB only.
If I update my app and compile with PB and BB10 SDK and submit file bundle
I need to
1. compile and sign PB version first,
2. extract Package ID from signned PB bar file
3. Add package ID to BB10 config.xml
4. compile and sign BB10 bar
Is this correct?
12-30-2012 02:27 PM