12-11-2012 05:54 PM - edited 12-11-2012 05:55 PM
my canvas games are finally working in the latest simulator packaged using the latest SDK, but there seems to be an issue with pattern filling (e.g. setting an image as a fill for a rectangle). Both my game and a random canvas pattern tutorial on the web (tried in the simulator's browser) do a #000 fill instead of a pattern. Can anyone confirm this issue / offer any solution?