12-21-2012 11:10 PM - edited 12-21-2012 11:11 PM
I am not sure this is the right forum to post in, as I don't know whether it is a problem with WebWorks or something else. I submitted 3 games for the All Aboard Port-a-thon, and all were denied because "the texts on the right and left side of the app's layout are stretched and couldn't be read". The application worked just fine in Ripple. I can not run the simulator on my computer, but my friend has a Dev Alpha (I wouldn't know which version and which OS, though), so I always send him my .bar file so he makes sure everything works fine (sometimes sending me screenshots) before I submit the apps, and all three looked perfect on his device, so I really can't see what is causing the problem.
More details :
I had participated in the Got Game Port-a-thon and submitted 4 apps then (built with WebWorks 184.108.40.206). All 4 were accepted on the first try without any problem. A couple days later, I received an email from BlackBerry saying WebWorks had a newer version available (220.127.116.11) and that my apps needed to be recompiled with the newer version. So I downloaded WebWorks 18.104.22.168, installed it and built all 4 apps again with 22.214.171.124 and submitted them without checking for compatibility issues : all 4 were accepted.
I can provide the name of the apps, ticket numbers and screenshots from my friend's device (which are perfectly normal) if you think it will help. I can also ask my friend for details about his device.
Thank you very much for your time!
12-22-2012 10:46 AM
We've simplified this by automatically bundling webworks.js into your app. Simply reference local:///chrome/webworks.js.
As for your rendering issue, I highly recommend getting access to a simulator running the latest OS. Ripple will only take you so far - it uses Chrome for rendering, which is based on webkit like BB10 is, but there are differences.
12-22-2012 11:15 AM
Thank you for the quick reply.
I have tried rebuilding using the Gold version. I hope the glitches were just a compatibilty problem, and that the app worked on my friend's device only because he had an older OS or something.