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Web and WebWorks Development

Posts: 1,230
Registered: ‎03-20-2011
My Device: Playbook, Z10 LE, Dev Alpha B, 2x Dev Alpha C
My Carrier: 3, Orange, Vodafone

Flooding the signer?

I've got a suite of puzzle games ready for release


There's the all-in-one version and 48 'Lite' versions


The only things that vary are the config.xml and content scripts (Lite will have ads ASAP)


I built myself a 'build-factory' in PHP that adds content speific to an app and customizes everything then does a build and install on Dev Alpha (Playbook next week)


It all works wonderfully apart from signing - some signing phases die telling me I've already signed (not)


It takes about 30 seconds to process one app including a 5s sleep after the archive is written


Most of the signs work but some die with already signed - I note these then redo the fail list


This is a strictly sequential process - zip, build, install - do the next one


Anyone had any similar issues?


i.e. compiling multiple apps without a breather?

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