01-17-2013 03:02 PM
I've got a suite of puzzle games ready for release
There's the all-in-one version and 48 'Lite' versions
The only things that vary are the config.xml and content scripts (Lite will have ads ASAP)
I built myself a 'build-factory' in PHP that adds content speific to an app and customizes everything then does a build and install on Dev Alpha (Playbook next week)
It all works wonderfully apart from signing - some signing phases die telling me I've already signed (not)
It takes about 30 seconds to process one app including a 5s sleep after the archive is written
Most of the signs work but some die with already signed - I note these then redo the fail list
This is a strictly sequential process - zip, build, install - do the next one
Anyone had any similar issues?
i.e. compiling multiple apps without a breather?