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Posts: 16
Registered: ‎10-18-2010
My Device: Not Specified
Accepted Solution

Sound will NOT play.

I have scanned a few threads here about sound some claim to have fixes but nothing has worked for me so far.


From my config.xml


  <feature id="blackberry.audio.Player" />


var playerInstance = new  blackberry.audio.Player("local:///woosh.mp3","audio/mpeg", true); playerInstance.play();


I've tried adding the playerInstance.play(); tag to where I need it within my app but it always fails even on actual devices. Is there something obvious that I am missing or is the API broken?

Posts: 164
Registered: ‎08-26-2010
My Device: Not Specified

Re: Sound will NOT play.

First, put these 2 lines of the feature element completely:


<feature id="blackberry.audio" version=""/> 
<feature id="blackberry.audio.Player" version=""/> 

 Second, put the mp3 file in the root folder of your application.

New Developer
Posts: 13
Registered: ‎10-19-2010
My Device: 9000
My Carrier: AT&T

Re: Sound will NOT play.

This works for me:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml">
    <title>File I/O Example</title>
    <meta name="HandheldFriendly" content="True" />

    <script type="text/javascript">
      var playerInstance;
        function initialLoad() {
          playerInstance = new  blackberry.audio.Player("local:///sounds/beep.mp3","audio/mpeg", true); 
          // Hint: crashes here if file isn't found
          // despite posting below, it does NOT have to be at the root
          // this will NOT work if your surf to this page - you MUST be embedded and MUST be (i guess) on your original page.
<body onload="initialLoad()">
  <a href="javascript&colon;playerInstance.play();">play</a>
  <br/>Amazingly, this works.  
    see: http://supportforums.blackberry.com/t5/Web-and-WebWorks-Development/Sound-will-NOT-play/td-p/1098623